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Michael Beardwood
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Consumer Health Informatics:...
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Real-Time Shadows
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Hybrid Animation: Integrating...
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Game Audio Programming 4:...
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Pervasive Games: Theory and...
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The Design Studio Method:...
Brian Sullivan
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Game Economy Design: Metagame...
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Video Game Design: Principles...
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Fundamentals of Dependable...
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Beginning Game Development...
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Real-Time Volume Graphics
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The Shortcut: Why Intelligent...
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Voice-Over for Animation
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M J Lallo
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The Pocket Mentor for Game...
Carolin Wendt
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Foundation, Architecture and...
Mark Chang
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HTML5 Canvas: Native...
Steve Fulton,
Jeff Fulton
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Non-Photorealistic Rendering
Bruce Gooch,
Amy Gooch
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Game AI Uncovered: Volume Two
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A Practical Guide to Indie...
Joel Dreskin
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Game Design Deep Dive: Free...
Joshua Bycer
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The Making of Tomb Raider
Daryl Baxter
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A Precarious Game: The...
Ergin Bulut
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Game Ai Pro 3: Collected...
Steve Rabin (Editor)
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